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Week 6 (27/10/2024 - 02/11/2024) An Inspiration of The Project

  • Writer: junlachaktophat
    junlachaktophat
  • Nov 25, 2024
  • 2 min read

Updated: Dec 18, 2024

This week will focus on the game that inspired this project, along with a little update on the project's progress.


An Inspiration of this Project

The goal of this Project was to develop a horror game with completely randomized elements. When considering what scares humans the most, the focus is on something unpredictable, something that people on this planet can not plan for. This project was inspired by a game called Sad Satan. That game is so unpredictable.


Sad Satan

When talking about this game, some information may be incorrect. This game is still a mystery whether it is real or not. According to Wikipedia (n.d.) Sad Satan is a horror video game released for Microsoft Windows in 2015. The game was allegedly created by a dark web user who goes by the moniker "ZK". In the game, players walk down dimly lit corridors in first-person perspective while being interrupted periodically by flickering full-screen images. There are no goals or victory conditions.


The origin of Sad Satan has a vague story. Nobody knows who the founder is, where it came from, what it is made for and what is the purpose of this game. The game details are the player in some sort of maze with unusual texture and anxious lighting. A random jump scare containing a random picture filled with the question that the player is curious about. An enemy in this game only has one entity which does not do anything and does not make any sense when the player think of the component of the horror game.


Source: Ketra Games (2023). Available at: https://www.youtube.com/watch?v=_aeYq5BmDMg (Accessed: 25 November 2024).


That is why it is so fascinating, and guided to the determination to make the game completely random.


Update on The Maze

The Maze now has a combination of the random texture method that was in week 2 and the Perlin-Noise wall texture. By creating the code "RandomTexture" and making the function to generate a texture with Perlin Noise and changing the texture direction with the Random.Range() function. Finally, put everything together to make the texture of the wall of the maze.


Source: Created by Juclachak Juntasilp, 2024.


Reference

  1. Ketra Games (2023) Sad Satan Game demonstration. Available at: https://www.youtube.com/watch?v=_aeYq5BmDMg (Accessed: 25 November 2024).

  2. Juntasilp, J. (2024) Maze Game Project demonstration. Available at: https://youtu.be/5NjX-ipKv9w (Accessed: 25 November 2024).

  3. Wikipedia (n.d.) 'Sad Satan'. Available at: https://en.wikipedia.org/wiki/Sad_Satan (Accessed: 28 September 2024).

  4. Wikipedia (n.d.) Image from:'Sad Satan'. Available at: https://en.wikipedia.org/wiki/Sad_Satan (Accessed: 28 September 2024).


 
 
 

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