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Week 8 (10/11/2024 - 16/11/2024) Main menu and Minor Change in Enemy

  • Writer: junlachaktophat
    junlachaktophat
  • Nov 26, 2024
  • 2 min read

Updated: Dec 18, 2024

This week, the goal is to develop a main menu for the game and name the game “Scary Random Maze.” The enemy in the game will no longer follow the player. However, the enemy can still move and roam around the maze. 


Main menu and UI Interaction

The main menu has a separate section where people can see all the different components that are included in the game. All the components are related to the Procedural Generated Content algorithm. It contained the gameplay scene, the maze preview scene, and the Perlin Noise animation.


Furthermore, it includes aspects designed to enhance the user's experience. By adding a random title every time the player is in the game with the RandomTitleGenerator script to manage the menu page. The title names in the game are The Scary Random Maze, Spooky_randomness, Home, and Right Behind You.


Source: Created by Juclachak Juntasilp, 2024.


Changing in Enemy

Making some minor improvements to the enemy.

In the concept, an enemy is just a metaphor for a scary thing that people wonder if it is gonna attack or not. So it is no longer following the player, but instead wandering around the maze, making people think about what is going to happen next. 


The enemy's walking is also written in a simple code. First, we have to write a post that receives the coordinates of Random.Range() by calculating the radius of the circle that encloses the enemy. Then, we enter the method to start the random walking behavior


Source: Created by Juclachak Juntasilp, 2024.


The idea is from the "Sad Satan" in the game, which was mentioned in week 6. It has an enemy that looks like a little girl. It does not attack the player. It does not move. When the player left and looked at the girl again, it was gone.


Figure 1: Inspired by "Sad Satan," the enemy resembles a girl who vanishes when the player looks away.



Reference

  1. Juntasilp, J. (2024) CT7120 Procedural Generation Algorithms Project. Available at: https://github.com/jino1113/My-CT7120-Procedural-Generation-Algorithms-Project/tree/main (Accessed: 25 November 2024).

  2. Juntasilp, J. (2024) Project Menu Showcase. YouTube video. Available at: https://youtu.be/G_gDA0vuQgQ (Accessed: 25 November 2024).

  3. Juntasilp, J. (2024) Studio Walk-around Showcase. YouTube video. Available at: https://youtu.be/C8h4M1FGVgQ (Accessed: 25 November 2024).

  4. Wikipedia (n.d.) 'Sad Satan'. Available at: https://en.wikipedia.org/wiki/Sad_Satan (Accessed: 28 September 2024).

  5. Wikipedia (n.d.) Image from:'Sad Satan'. Available at: https://en.wikipedia.org/wiki/Sad_Satan (Accessed: 28 September 2024).


 
 
 

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